spatial game

Cellular automaton evacuation model coupled with a spatial game (2014)

My first research paper concerns the modeling of an evacuation through a bottleneck with a computationally light cellular automaton (CA) model. In it, the evacuating crowd is modeled as a multi-agent system, and the agents move in a discrete square grid according to probabilistic rules. Their decision-making is modeled with a game-theoretical model. The game is played locally and the strategy choice affects the movement of the agents.

Pushing and overtaking in a spatial game of exit congestion (2019)

The crowd dynamics in an exit congestion is studied with a physically realistic evacuation model. The same game-theoretical model used already in (von Schantz & Ehtamo, 2014) is coupled to it. The physics of an evacuating crowd are explained starting from the microscopic physical interactions and individual decision-making of the agents.